Research

Towards Standardization: Gamification Tool In Educational Contexts

Towards Standardization: Gamification Tool In Educational Contexts

Towards Standardization: Gamification Tool In Educational Contexts

Towards Standardization: Gamification Tool In Educational Contexts

Maria Suganthi, Senthamizh Pavai

Abstract

"This study investigates the standardization of gamification tools tailored to educational contexts. The researcher developed a self-made gamification tool comprising 60 statements across three distinct areas. Utilizing a random sampling technique, a sample of 100 B.Ed. college students from Chennai were selected. Statistical procedures were employed to standardize the tool, resulting in the retention of 34 statements for the final study. This research contributes to the ongoing efforts to refine and standardize gamification tool for educational purposes, providing insights into efficacy and applicability in enhancing learning experiences."

Reference

Suganthi, M., & Pavai, S. (n.d.). Towards standardization: Gamification tool in educational contexts. https://www.kuey.net/index.php/kuey/article/view/3779

Keywords

Gamification Tool, Standardization, Self-made Tool