Towards Standardization: Gamification Tool In Educational Contexts
Towards Standardization: Gamification Tool In Educational Contexts
Towards Standardization: Gamification Tool In Educational Contexts
Maria Suganthi, Senthamizh Pavai
Abstract
"This study investigates the standardization of gamification tools tailored to educational contexts. The researcher developed a self-made gamification tool comprising 60 statements across three distinct areas. Utilizing a random sampling technique, a sample of 100 B.Ed. college students from Chennai were selected. Statistical procedures were employed to standardize the tool, resulting in the retention of 34 statements for the final study. This research contributes to the ongoing efforts to refine and standardize gamification tool for educational purposes, providing insights into efficacy and applicability in enhancing learning experiences."
Reference
Suganthi, M., & Pavai, S. (n.d.). Towards standardization: Gamification tool in educational contexts. https://www.kuey.net/index.php/kuey/article/view/3779
Keywords
Gamification Tool, Standardization, Self-made Tool