Research

Gamification in Support of Decision Making in Military Higher Education

Gamification in Support of Decision Making in Military Higher Education

Gamification in Support of Decision Making in Military Higher Education

Gamification in Support of Decision Making in Military Higher Education

Tomislav Ivanjko, Danijela Lucić, Zvonko Trzun

Abstract

“This paper offers an overview of the application of gamification in military higher education, examining its transformative potential in this specific academic domain. The focus lies on how gamification, through elements such as role-play, simulation, and strategic games, enriches the educational landscape within military settings. The paper underscores the potential impact of gamification on enhancing student engagement, motivation, and learning outcomes, while also investigating the decision-making behaviors fostered by these interactive pedagogies. Furthermore, it discusses the effective application of gamification strategies, emphasizing the importance of providing implementation frameworks within military educational settings. The paper aims to provide an overview of the current state of gamification in military education but also provides insights into future directions, effective strategies, and best practices for the implementation of gamification in military educational contexts, encompassing both pedagogical efficacy and technological integration.”

Reference

Ivanjko, T., Lucić, D., & Trzun, Z. (2024). Gamification in Support of Decision Making in Military Higher Education. In *2024 47th MIPRO ICT and Electronics Convention (MIPRO)* (pp. 352-357). IEEE. https://doi.org/10.1109/MIPRO60963.2024.10569635

Keywords

gamification, military education, mda framework, octalysis framework, decision-making