Research

Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers

Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers

Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers

Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video Game Developers

Alena Denisova, Steve Bromley, Pejman Mirza-Babei, Elisa D. Mekler

Abstract

"Playtesting is a games user research (GUR) method used to evaluate design decisions based on feedback gathered from players with the goal to improve player experience. HCI games research has been actively working on and promoting best practices in GUR. However, these practices often require resources, knowledge and expertise, which are not readily available for indie video games developers. Thus, to better understand how GUR can support these developers, we conducted an interview study with 13 indie games professionals to learn about their practices and the challenges they face when doing playtesting. We report on the key findings from this study, including challenges with finding appropriate participants and handling the data from playtests. We provide a discussion of how existing GUR practices can be adapted and what HCI games research can do to help mitigate these challenges to make playtesting more accessible and impactful to indie video games developers."

Reference

Denisova, A., Bromley, S., Mirza-Babei, P., & Mekler, E. D. (2024). Towards democratisation of games user research: Exploring playtesting challenges of indie video game developers. ACM. https://doi.org/10.1145/3677108

Keywords

Playtesting, Player Experience, User Experience