Evaluating the Usability of a Gamified Virtual Course Designed to Teach Cultural Heritage
Evaluating the Usability of a Gamified Virtual Course Designed to Teach Cultural Heritage
Evaluating the Usability of a Gamified Virtual Course Designed to Teach Cultural Heritage
Jacob Vargas-Arteaga, Marbel Lucía Gravini-Donado
Abstract
"Virtual courses represent a major innovation in online teaching and learning, offering diverse training options tailored to individual needs and interests. Proposals have been developed in the field of didactics to provide heritage-related instruction using methodologies and strategies supported by digital sources and offered online. However, there is no comprehensive data compilation available on the evaluation of the usability of digital resources developed for imparting learning about cultural heritage. Hence, this study aims primarily to present the instructional design and usability evaluation of an expert-validated gamified virtual course titled “Cultural Heritage Guardians.” The study results show high usability scores for the designed course, as measured by the system usability scale. This study significantly contributes to aspects related to user evaluations of the usability experiences of virtual courses focused on pedagogy related to cultural heritage."
Reference
Vargas-Arteaga, J., & Gravini-Donado, M. L. (2024). Evaluating the Usability of a Gamified Virtual Course Designed to Teach Cultural Heritage. *International Journal of Emerging Technologies in Learning (iJET), 19*(4), 48–57. https://doi.org/10.3991/ijet.v19i04.45053
Tags
cultural property, virtual design, massive open online courses, user-centered system design, online education