Ecological vs. Construct Validity of Persistence in Game-Based Assessment
Ecological vs. Construct Validity of Persistence in Game-Based Assessment
Ecological vs. Construct Validity of Persistence in Game-Based Assessment
Jennifer Scianna, Luis Felipe Martinez-Gomez, YJ Kim
Abstract
"Persistence is a well-defined construct that has been researched in various contexts; technology-enhanced learning environments, such as games, have been successful at providing evidence for construct validity of feature-based measurements of persistence. However, questions arise when considering whether these construct valid interpretations align with teacher expectations and understandings that would be considered ecologically valid. By investigating a subset of co-design sessions that teachers participated in to develop analytics and visualizations for persistence in a game-based assessment called Shadowspect, this paper explores the tensions between the two types of validity."
Reference
Scianna, J., Martinez-Gomez, L. F., & Kim, Y. J. (2023). Ecological vs. construct validity of persistence in game-based assessment. International Society of the Learning Sciences. https://repository.isls.org/handle/1/9960
Keywords
Persistence, Technology-enhanced learning, Game-based assessment