A new study shows that resisting misinformation over time depends more on memory than motivation. While fact-checking helps, it often fails when false claims match personal beliefs. The researchers tested text, video, and game-based interventions aimed at “prebunking” misinformation.
Read MoreThe U.S. State Department’s Global Engagement Center (GEC) is exploring video games as a tool to combat disinformation by funding a $1 million proposal for a game on sandbox platforms like Fortnite.
Read More"Bad News," a game developed by University of Cambridge researchers and video game developers, immerses players in the role of a fake news creator to enhance their ability to detect misinformation tactics.
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