The Value of Offline Play
The Value of Offline Play
The Value of Offline Play
Ali Rees
December, 14, 2025
Summary
The author reflects on their love of video games while acknowledging the mental and physical toll of excessive screen time during Covid lockdowns. Spending up to 14 hours a day on digital devices led to headaches, poor sleep, and low mood. Struggling to focus on reading or adopt trends like yoga or baking, they found relief through offline hobbies, starting with Lego gifted for their birthday. Slowly building Lego provided tactile satisfaction and calm. This sparked a broader embrace of offline activities like puzzles and board games, which now complement gaming. The author encourages balancing screen-based work with joyful, peaceful offline pursuits.
Reference
Rees, A. (2025, December 14). The value of offline play. https://brignews.com/2025/12/14/print-the-value-of-offline-play/