Just What, Exactly, Does A Video Game’s Narrative Designer Do?
Just What, Exactly, Does A Video Game’s Narrative Designer Do?
Just What, Exactly, Does A Video Game’s Narrative Designer Do?
Luke Plunkett
January, 28, 2025
Summary
Fran Warner, a narrative designer at Mighty Kingdom, shares her journey from film production in Los Angeles to game development in Adelaide. Starting as a producer, she transitioned into narrative design, overseeing storytelling for mobile games like Star Trek: Lower Decks. Her role blends creative writing with game design, team leadership, and IP management. Warner emphasizes that narrative designers are more than writers—they shape worldbuilding, mechanics, and player engagement. Passionate about storytelling and wary of AI's threat to creative jobs, she advocates for originality and ethical tech use. Her advice: create your own game and master clear, polished writing.
Reference
Plunkett, L. (2025, January 28). Just what, exactly, does a video game’s narrative designer do? Aftermath. https://aftermath.site/narrative-designer-job-description-video-games