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Gamified learning – The next frontier in education technology

Gamified learning – The next frontier in education technology

Gamified learning – The next frontier in education technology

Gamified learning – The next frontier in education technology

Emmanuel Asika

May, 2, 2025

Originally Published Here

Summary

The author reflects on their childhood fascination with the Nintendo Game Boy and how gaming sparked engagement and learning. Now, as a parent, they recognize both the benefits and risks of digital games for children. Gamified learning—integrating game elements into education—offers a powerful way to engage Africa’s youthful, mobile-first population by transforming passive learning into active, immersive experiences. Examples include role-playing African history or coding challenges. While promising, gamified education must be culturally relevant and ethical to avoid exploitation. With thoughtful design, gamification can boost motivation, retention, and creativity, potentially revolutionizing education worldwide.

Reference

Asika, E. (2025, May 2). Gamified learning – The next frontier in education technology. Business Day. https://businessday.ng/opinion/article/gamified-learning-the-next-frontier-in-education-technology/