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How Tabletop RPGS Broke Away From The Table And Brought People Together In 2020

How Tabletop RPGS Broke Away From The Table And Brought People Together In 2020

How Tabletop RPGS Broke Away From The Table And Brought People Together In 2020

How Tabletop RPGS Broke Away From The Table And Brought People Together In 2020

By Scott Baird

December 31, 2020

Originally Published Here

Summary

It wasn't safe to play tabletop RPGs for most of 2020.

A lot of games had to continue online, in a continuing effort to keep roleplayers together.

Tabletop gaming usually involves people meeting up in order to play, but fans had to take their sessions online throughout the year so that groups could keep going.

The popularity of streaming shows has allowed people to see tabletop RPGs played by professionals, showing prospective fans how great the experience can be.

Groups had to move their games online, in order to continue playing.

The main benefit of playing streaming tabletop games is that it's easier to bring busy schedules together, as there are no travel times involved.

Tabletop games provided the same function, and moving to online play was the only option for many people to stay in touch with their RPG buddies throughout the year.

Reference

Baird, S. (2020, December 31). How tabletop rpgs broke away from the table and brought people together. Retrieved February 23, 2021, from https://www.thegamer.com/tabletop-rpgs-online-2020-dnd-vampire/