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Increasing Engagement by 2000% Using Games

Increasing Engagement by 2000% Using Games

Increasing Engagement by 2000% Using Games

Increasing Engagement by 2000% Using Games

By Mohsin Memon

September 17, 2020

Originally Published Here

Summary

While the intent is to teach how to facilitate a fun learning game, some of the sections are daunting and downright tedious! I also wasn't getting the results I was hoping for with the certification program i.e. of the first 50 people that signed up, only 3 completed the certification program while most were unresponsive.

So what then? Maybe a game? Perhaps, one that would require players to interact with each other.

After working through the initial teething issues through the first several batches, I was ready to launch the competitive mode which really brings the game to life.

As each person played the game they were completing their certification program.

So what's my point? Games can be a powerful tool to enable engagement and interaction when used purposefully.

Mohsin Memon is a game designer who focuses specifically on building games for learning.

Mohsin has built over 50 games which have been used in various classroom and virtual Instructor Led Training programs.

2 of his most popular games (Evivve and Superhero Within have won numerous awards in the learning and development space.

While being absolutely passionate about games for change, Mohsin also loves spending his time trekking up a mountain in the summers and snowboarding down it in the winters.

He loves board games and names Imhotep as one of his all time favorite board games.

Reference

Memon, M. (2020, September 17). Increasing Engagement by 2000% Using Games. Retrieved September 28, 2020, from https://www.ludogogy.co.uk/article/increasing-engagement-by-2000-using-games/