University XP
Design | Training | Consulting

Game Design

Game Design

Table Top

Table Top games are the heart of the University XP experience. Card games, board games, and any other event where others come together at a table to play is what we focus on. Table Top games have the ability to bring people together in ways other experiences don’t.


The University XP Game Design philosophy encompasses three pillars:

  • Games as a Social Experience: play should be inclusive of those around us, be accessible to those of different abilities, and accommodate 2-6 people.

  • Games are Engaging and Thoughtful: the game should be one of stories in and around the table created by strategy in an expansive and tactile experience

  • Smooth Play and Organic Decisions: players should have the agency to accomplish what they want without being paralyzed by options in a curated decision space  

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