Research

Gamification in Science Education: Challenging Disengagement in Socially Deprived Communities

Gamification in Science Education: Challenging Disengagement in Socially Deprived Communities

Gamification in Science Education: Challenging Disengagement in Socially Deprived Communities

Ana Manzano-León, José M. Rodríguez-Ferrer, and José M. Aguilar-Parra

Abstract

"This study assesses the effects of an educational gamification program on motivation, engagement, and flow for high school students from socially disadvantaged communities. A quantitative comparison was carried out with pretest–post-test measurements with intervention and control groups. A total of 216 students from two high schools in socially deprived areas participated in the study. The experimental group engaged with a gamified platform for seven 1 h sessions while the control group continued their directive lessons. The results indicate that the experimental group significantly improved its flow, engagement, and motivation score compared to the control group. We concluded by highlighting the usefulness of gamification to motivate socially deprived students in learning scientific subjects."

Reference

Manzano-Leon, A., Rodriguez-Ferrer, J. M., & Aguilar-Parra, J. M. (2022). Gamification in science education: challenging disengagement in socially deprived communities. Journal of Chemical Education, 100(1), 170-177. https://pubs.acs.org/doi/full/10.1021/acs.jchemed.2c00089

Keywords

Engagement, Flow, Gamification