Game Design Prototyping Workshop: Brainstorming and Designing Collaborative and Creative Game Prototypes with Immersive Surfaces
Game Design Prototyping Workshop: Brainstorming and Designing Collaborative and Creative Game Prototypes with Immersive Surfaces
Erik Champion, Simon McCallum
Abstract
"This short paper provides a short theoretical exposition of game prototyping, a discussion of available game prototyping software and typical challenges in designing games for educational purposes, and practical examples of game design workshops. In these workshops, the participants developed their own open-ended game ideas and related immersive environments in groups of three or four over half a day or longer."
Reference
Champion, E., & McCallum, S. (2022, November). Game Design Prototyping Workshop: Brainstorming and Designing Collaborative and Creative Game Prototypes with Immersive Surfaces. In Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces (pp. 72-75). https://dl.acm.org/doi/abs/10.1145/3532104.3571472