In this first-of-its-kind research project, Harrisburg University of Science and Technology partnered with The Bodhana Group to run an exploratory study on whether intentionally introduced cognitive behavioral therapy, delivered through the medium of Tabletop Role Playing Game groups, could positively affect social skills, reduce anxiety symptoms and behaviors, and enhance the mental well-being of participants.
Read MoreNow, I hastily swipe past instead. Yet even quick fingers haven't stopped me noticing the prevalence of a curious little card game with a distinctive red and white design. Launched by model Koreen Odiney in 2018, the game requires participants to ask each other a range of questions, organized in three tiers.
Read MoreLike previous years, even Nintendo's most well-regarded games were tossed into that category - even ones that were reviewed better than some of the titles competing for Game of the Year. More and more, it feels like games aren't getting top-level recognition unless they fit into a "Mature" mold.
Read MoreJill Wilson, the savvy game designer and current CEO and founder of Robin Games, is one of those people. Majoring in games at the University of Southern California wasn't an option that existed in 2001, so Wilson studied storytelling through television development instead. Right before graduating, she received a path-altering email from her career counselor.
Read MoreMilitary training in the metaverse will require a unique set of cognitive skills that gaming can help develop in future warfighters, officials said Nov. 30. Several Defense Department services have initiated programs to create military training platforms similar to the metaverse, such as the Army's Synthetic Training Enviornment and the Department of the Air Force's Spaceverse.
Read MoreAt various stages of learning, simulation tools and video games are used. The use of simulations and video games in higher education is most advantageous because students can comprehend the tools and technology used. The necessity to provide the most engaging learning environment is highlighted by education experts.
Read MoreToday, we are seeing more and more discussions about who is writing, starring, and directing a game on the AAA side, and many smaller developers seem to ignore design and UX conventions in favor of making "Art." I'm using art in air-quotes, as many reviewers of mainstream sites and Youtubers will often eat up these games as some kind of "Brave, new," expression of games, such as 12 Minutes from 2021.
Read MoreToday, Lockheed Martin is changing the game when it comes to increased simulation realism with help from Unreal Engine. Unreal Engine, an open and advanced 3D game engine developed by Epic Games, is engaged in a long-term research and development effort with Lockheed Martin to create more realistic simulation solutions.
Read MoreTech giant Microsoft is investing in machine learning technologies to track and influence a gamer's emotions. The corporation is looking to increase its footprint in the gaming industry as it is trying to acquire Activision Blizzard, a leading game developer.
Read MoreTo explore these learning-based approaches and quickly build agents that can make sense of human instructions and safely perform actions in open-ended conditions, we created a research framework within a video game environment.
Read MoreWhat Web3 game designers need to realize is that the extrinsic motivation of money can have an unbalancing effect on the intrinsic fun that players derive from a game. In the early wave of Web3 games, we saw this focus on money go too far but this doesn't have to be the norm forever.
Read MoreVideo games are able to foster intellectual growth within children differently than more traditional learning methods. Field Day Labs creative director Sarah Gagnon said video games are ideal resources for immersive education.
Read MoreAt the time, free-to-play games, where players get most of the game for free but must pay to unlock the rest of the game or improve their performance, were still in their infancy.
Read MoreGame-based learning incorporates game characteristics and principles into learning activities. Learning activities inspire student engagement and enthusiasm to learn. What Is Game-Based Learning? Game-based learning is an active learning technique that uses games to improve student learning.
Read MoreMySchool, a communication-oriented metaverse platform that combines education and games, will be officially released soon by Inventis Co. In the past few years, the paradigm of education has changed significantly due to the pandemic caused by COVID-19.
Read MoreA new book published by Thames & Hudson and an exhibition now on display at the Museum of Modern Art respectively map the interactive worlds of video games and investigate how people conceive of space and time through interactive design.
Read MoreWhy some researchers are using 'serious games' to engage stakeholders in complicated decisions.
Read MoreA team at Naval Surface Warfare Center Dahlgren Division Dam Neck Activity developed a prototype to utilize this increasing background in the gaming world to improve training solutions for the U.S. Marines. The Gaming Environment for Air Readiness prototype was developed over a 12-month period thanks to funding from the Office of Naval Research Global Tech Solutions.
Read MoreWhen my eight-year-old son told me he was making his friends happy and fighting bullies in a video game, I was curious. He told me about Kind Kingdom, a game his school librarian recommended.
Read MoreIn each game, we play there is a story, sometimes a game designed around a story or the other way around. What do we mean by a game designed around a story? Well, we are talking about "Game Mechanics". Game mechanics are fundamental designs in the game that determine playability, and interactivity.
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