Why are board games an important tool in educating people about climate change? It's not hard to imagine these scenarios: Environmental science students walk into a classroom, see the board game props, and are pleasantly surprised when they learn that the teaching content will be carried out through this game today.
Read MoreOnce the boards were made, Mr. Mofaq and Mr. Barlow introduced the game to students at the university. Continue reading the main story "It is a nice feeling when you rebuild and recreate a game which is not played by people anymore," Mr. Mofaq said in a 2018 interview with The Arab Weekly.
Read MoreThere hasn't been a technology this revolutionary for gaming since real-time 3D. Spend any time at all talking to game creators, and the sense of excitement and wonder is palpable. Of all entertainment, games will be most impacted by Generative AI Games are the most complex form of entertainment, in terms of the sheer number of asset types involved.
Read MoreThere's no escaping the influence of technology these days. It is everywhere around us and has even started to transform the field of education.
Read MoreThey go together when it comes to analyzing the difficulty of a game and it's very hard to actually make something hard. Some people can only relax if a game is testing them every which way, and there are others who just want to breeze through a game and treat it as an extended movie or TV show.
Read MoreNursing is a demanding and challenging profession that requires continuous learning to keep up with the latest developments in the field. Online nursing education has become increasingly popular, providing nurses with the flexibility and convenience to continue their education while balancing their work and personal lives.
Read MoreLowtek's founder Alastair Low, dyslexic himself, has been working tirelessly to educate the games industry about the impact of dyslexia. A couple of weeks ago, Low won a Scottish Games Award for Dislectek, his Unity plugin that lets developers add dyslexic-friendly text-to-speech options in their games. Low's dyslexia has of course shaped the type of games he's making.
Read MoreStudents can learn a lot by setting goals, targets and achievements. The gamification features are used in the classroom through the storytelling mode to guide students to engage more effectively than in the traditional classroom. Gamified learning helps students retain more of what they learn in a fun way.
Read MoreDo you like gaming? Games are not only fun but can also help to learn more about all kinds of subjects - including complex matter such as environmental systems. An international research team has investigated whether learning about the "Critical zone" via a digital serious game can affect adults' systems thinking about the environment and create support for policies to protect the environment.
Read MoreA series of games to help children and young people with physical disabilities learn about the physical world is being piloted in a Dorset school. The games have been created by Bournemouth University and Livability Victoria School in Poole to help children learn about the physical world through gameplay and electronic artificial sensation devices.
Read MoreOne approach is simulation training: putting people in immersive, true-to-life scenarios where they practice skills acquisition in situations that replicate job conditions.
Read MoreI was working as a project manager and consultant for the project "Peace Process Support for Yemen", I will share some insights on the use of Serious Games to deliver a message of peaceful coexistence to our target audience: the youth of Yemen.
Read MoreAs online learning becomes increasingly popular, educators face new challenges in engaging and motivating students in virtual classrooms. Motivating and engaging students in online learning can be especially challenging in nursing programs, where students must not only acquire theoretical knowledge but also develop practical skills.
Read MoreAs healthcare providers, Advanced Geriatric Primary Care Nurse Practitioner (AGPCNP) students must possess the knowledge and skills necessary to manage complex medical conditions in older adults. To improve their clinical competence, innovative teaching strategies are needed. Games-based learning is one strategy that has acquired favor recently.
Read MoreThe first digital game to promote public awareness about pancreatic cancer is being launched today, Monday 14th November in a joint event by co-creators, local pancreatic cancer charity NIPANC, researchers from Queen's University Belfast and Focus Games Ltd. A further Serious Game commission to support medics diagnose the disease is also being announced.
Read MoreUter has been involved with the Ambassador Teacher Program for the past five years after hearing about it while teaching at Warsop Primary and Infant School. Uter is one of several ambassador teachers here in Prince Edward County Schools.
Read MoreThe effect of war games on society - and history - is becoming a major field of study in Canada, the U.S. and elsewhere. Matthew Caffrey, a civilian coordinator of wargaming for the U.S. Air Force, has been immersed in the study and analysis of war games for decades.
Read MoreIn the pre-production process, artists and game designers carry out the initial research that defines the genre and the style of the future game, they gather visual references and highlight the main features of the game.
Read MoreThe earliest simulations with a focus on learning and improvement were wargames, and it could be argued that modern learning simulations, or even games-based learning as a field, has grown out the need for combatants to understand past strategies, and to develop and test new ones.
Read MoreBy the age of 20, they have accumulated an average of 30,000 hours of gaming. Studies has shown many benefits to playing games in the classroom. Bright Hub Education describes game-based education as a method of teaching that allows learners to engage in different parts of games.
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