"But that is not what happened. We have been learning that game design knowledge can influence the kind of research that neuroscientists think is feasible."
Read MoreChild development experts tell EdSurge that video games can help early learners practice foundational skills and can promote social bonding, as long as they're designed with the child in mind and incorporate the expertise of early childhood professionals.
Read MoreUsing a board game as a way to cultivate climate adaptation might seem like an unorthodox endeavour. The game was designed by New Zealand's National Institute of Water and Atmospheric Research as a way to fuse traditional Māori knowledge and values with climate change data in order to help players brainstorm flood solutions and watch how the effects of their decisions evolve over time.
Read MoreStudents adjusting from in-person to remote back to in-person learning have struggled immensely. Edtech can make learning more accessible and fun for students.
Read MoreGamification v Game-Based Learning When choosing the best games for your Gameschooling experience, it is important to note the difference between Gamification and Game-Based Learning. Game-Based Learning uses game elements to teach a specific skill or encourage a specific learning outcome.
Read MoreGamifying maths can lead to quick turnaround times on maths problems, higher scores in examinations and boosted confidence in a young learner.
Read MoreAt our recent GI Academy Live event, Sam Barlow of Her Story, Telling Lies and Immortality fame laid out his thoughts on creating narrative-centric video games. In his talk, which was aimed at inspiring and giving advice to students, Barlow first explained the specificities of narrative in games, exploring why the medium differs from other forms of entertainment, before sharing his own core ideas for building stories.
Read MoreImmersive video game technology is rarely used to deliver the bonuses it could in terms of training, skill optimization, and dealing with edge cases that would otherwise be complicated or costly to predictably arrange.
Read MoreChemical Mixing Simulation's purpose is to predict chemical processes' behavior. Chemical Mixing Simulation has several parameters that must be entered to simulate the reaction. There are many chemical mixing simulation software available in the market like VisMix.
Read MoreIncorporating gaming into education can make learning more fun for students and help them retain information better.
Read MoreThe Pros: Gamification as a Tool for Improvement One of the main benefits of using gamification in the workplace is that it can be an effective tool for driving employee performance and improving overall productivity.
Read MoreShe grew up playing action and adventure video games on Atari, Commodore 64 and Nintendo DS, and has continued as an adult, using them as a "Motivational tool" in research and writing.
Read MoreWEST LAFAYETTE, Ind. - A high-tech startup that uses game-based interventions to help users identify stress- and anxiety-related events in real time and receive a personalized intervention has been awarded a federal grant to partially develop its technology through research at Purdue University's College of Engineering.
Read MoreTo win at the card game of bridge, which is played between two sets of partners, one player must somehow signal to their teammate the strength of the hand they hold. For decades physicists have suspected that if bridge were played using cards governed by the rules of quantum mechanics, something that looks uncannily like telepathy should be possible.
Read MoreVillanova University M. Louise Fitzpatrick College of Nursing Associate Professor Sunny Hallowell, PhD, APRN, PPCNP-BC, a pediatric nurse practitioner and an expert in breastfeeding and neonatal ICU nursing, has developed the Neonatal Intensive Care Virtual Simulation Game, the first of several such games she hopes to develop as a 2021 Josiah Macy, Jr. Foundation Scholar.
Read MoreKids who play video games have better memory and better control over their motor skills than kids who don't, according to a new study looking at adolescent brain function. Video games might not be responsible for those differences - the study can't say what the causes are - but the findings add to a bigger body of work showing gamers have better performance on some tests of brain function.
Read MoreMaking "Fortune tellers" - a folded paper game children hold on their fingers and thumbs and practice counting and "Telling fortunes" with - has been a time-treasured craft and play activity for generations across cultures. This single activity integrates and provides a context for children to acquire and apply key concepts and skills from important domains of early development.
Read MoreParents interested in raising math geniuses can now heave a collective sigh of relief. Brighterly.com, a startup designed for math learning, seems to be leading the pack. Despite being the new kid on the block, Brighterly has hit the ground running by expanding its program to include a 6th, 7th, and 8th grade math course.
Read MoreA new study has however found that hours of computer gaming could in fact improve some cognitive skills, such as those involving impulse control and working memory. The study involved nearly 2,000 children, and those who reported playing video games for three hours a day performed better in cognitive skills tests than those who had never played games.
Read MoreAs we get older and start to experience adult life – with all its busyness and responsibilities, plus a lack of time – the things we used to do for fun as children can easily fall by the wayside. In some cases, this doesn’t matter too much, but when it comes to board games, it seems a shame. There are many reasons why board games and tabletop games are good for you and why you should continue to play them as you get older. Read on to find out more, and it might persuade you to find your old games or even start playing new ones.
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